Level Designer & Quality Tester
Monsieur Monet
Worked as a level designer on Monsieur Monet, a 3rd person stealth game.
I joined VFS in August 2018 and since then I have worked on a number of projects that have helped me form a better understanding of game design fundamentals.
I am passionate about Quality Assurance and Game Testing. I have experience testing the Quality of the Final Project Games at VFS. Including bug reports and smoke tests, as well as verifying them in-engine.
I am excited to advance my skills to an industry level by taking full use of the tools provided, while also being passionate about creating memorable and quality game worlds.
Email: haad@haad.ca
Phone: (604)-727-2117
Worked as a level designer on Monsieur Monet, a 3rd person stealth game.
Worked as a level designer on The Lost Champions, a 3rd person action puzzle adventure.